Reccomended Reading

Non-Fiction:

Programming Game AI by Example - Matt Buckland
Real-Time Rendering - Eric Haines
Mathematics for 3D Game Programming & Computer Graphics - Eric Lengyel
Cognitive Psychology - Nick Braisby and Angus Gellatly
The Fractal Geometry of Nature - Benoit B. Mandelbrot
Six Thinking Hats - Edward de Bono
Thinking Mathematically - John Manson, Leone Burton and Kaye Stacey
Buyology - Martin Lindstrom
The Self-Aware Universe - Richard E. Reed
Countering the Conspiracy to Destroy Black Boys - Jawanza Kunjufu
Drawing on the Right Side of the Brain - Betty Edwards
3D Game Textures - Luke Ahearn
A New Kind of Science - Stephen Wolfram
Lateral Thinking - Edward de Bono
Rootkits - Greg Hoglund & Jamie Butler
Assembly Language for Intel-Based Computers - Kip R. Irvine
OpenGL SuperBible - Richard S. Wright Jr & Benjamin Lipchak & Nicholas Haemel
Modern C++ Design - Andrei Alexandrescu


Fiction:
1984 - George Orwell
Animal Farm - George Orwell
Island - Aldous Huxley
Harold and the Purple Crayon - Crockett Johnson
Chicken Lickin - Joan Stimson
Alice in Wonderland - Lewis Carrol
Brave New World - Aldous Huxley
Flatland - A. Square